Research Article
Sixth Generation (6G) Cognitive Radio Network (CRN) Application, Requirements, Security Issues, and Key Challenges
Table 1
Used abbreviations and explanation.
| Serial no. | Abbreviation | Explanation |
| 1 | 4G | Fourth generation | 2 | 5G | Fifth generation | 3 | 6G | Sixth generation | 4 | CRNs | Cognitive radio networks | 5 | CR | Cognitive radio | 6 | THz | Terahertz | 7 | MIMO | Multiple-input multiple-output | 8 | VRAN | Virtualized radio access network | 9 | UAV | Unmanned aerial vehicle | 10 | uRLLC | Ultrareliable low latency communication | 11 | CRAN | Cloud radio access network | 12 | BBU | Base band unit | 13 | O-RAN | Open access radio network | 14 | RRHS | Remote radio heads | 15 | ML | Machine learning | 16 | DL | Deep learning | 17 | NNs | Neural networks | 18 | UE | User equipment | 19 | WSN | Wireless sensor network | 20 | IoT | Internet of things | 21 | PUs | Primary users | 22 | SUs | Secondary users | 23 | SSaaS | Spectrum sensing as a service | 24 | u/mMTC | Ultra/massive machine type communication | 25 | eMBB | Enhanced mobile broadband | 26 | feMBB | Further enhanced mobile broadband | 27 | LDHMC | Long-distance and high-mobility communications | 28 | ELPC | Extremely low-power communications | 29 | uHSLLC | Ultrahigh speed with low latency communication | 30 | uMUB | Ubiquitous mobile ultrabroadband | 31 | uHDD | Ultrahigh data density | 32 | ITU | International telecommunication union | 33 | ITU-T | International telecommunication union-technology | 34 | MR | Mixed reality | 35 | AR | Augmented reality | 36 | XR | Extended reality | 37 | M2M | Machine to machine | 38 | M2H | Machine to human | 39 | H2M | Human to machine | 40 | BCI | Brain computer interface | 41 | ORT | Optical radio technology | 42 | RF | Radio frequency | 43 | FSO | Free-space optical communication | 44 | LiDAR | Light detection and ranging | 45 | ITU-R | International telecommunication union-radio communication | 46 | OF | Optical fiber | 47 | LPWAN | Low-power wide-area network | 48 | SRS | Smart reflecting surface | 49 | IoE | Internet of everything | 50 | SS | Spectrum sensing | 51 | QoS | Quality of service | 52 | VR | Virtual reality | 53 | CPS | Cyber physical systems | 54 | E2E | Everything to everything | 55 | AI | Artificial intelligence |
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